Saturday, October 6, 2012

One step forward, two steps back

I feel like I've used this title before. Oh well.

Life has been a tad exhausting lately, with artmaking mostly being relegated to before and after work. As such any progress is slow, and slow progress is generally not good for the morale.

However, if one good thing has come from all this (besides having a lil' more scrilla and being employed in a place that I don't actually hate), it's that I've, in a roundabout way, been coerced into being more focused. Considering my average focusing abilities that isn't really saying that much, but I am now trying to make the most of whatever free time I have (present blogging excepted). Which means working on the stuff I give the most shits about.

Which, in a rather convoluted and verbose way, leads to the following - the trial and terror of anaglyphic experimentation I've decided to subject myself to. 

Y'see my specialpersonthatIlivewith runs this little cinema, and mistakenly ordered a shitload of those red and blue 3D glasses for some films he wants to screen later in the year.
So I thought, "hey, cool, maybe I could do some 3D shorts to show before the feature. It'll help me get some practice with animation. Plus it's bit gimmicky. I fucking love gimmicks. It should be quick and easy, over in no time. Right?"


First experimentation with anaglyphic shiz:

Hey, it works. Awesome! I have so many ideas now. 
And so...

Round 2 didn't work so well, and I have no idea why. Let's cover it up with something that moves.
 Then made this thing to shoot, set it up all nicely.
Making measurements, trying to be a little bit exact. I want this to go well!
But then...
Why isn't this lining up properly? 
How do I background? So many of my ideas hinged on separate backgrounds being used... oh god my brain.
It was then I realised that I hadn't been lining up the two cameras I was using to shoot simultaneously properly. And that each camera was so bulky I wouldn't be able to do that without building a rig of some kind. And that anaglyphic images are a lot less forgiving to work with than I was expecting. And that photoshop is a horrible, horrible bastard.

So I took a break and fiddled with a skull for a bit.

The shooting angles are still all fucked, but learning curves. And things.

This is not how I was envisioning spending my day off, swearing at a computer and drinking copious amounts of tea.

Oh, who am I kidding?

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